Video game and console developer Nintendo and animation studio Illumination have finally unveiled the first trailer for The Super Mario Bros Movie, an animated...
In this 2017 GDC session, Unity's William Armstrong and Campo Santo's Patrick Ewing discuss the logic, tools, and workflow behind the dialog system used...
In this 2018 GDC session, game designers Richard Rouse III, Erin Hoffman-John, Soren Johnson, Raph Koster, Josh Sawyer, and Stone Librande go into detail...
In this 2019 GDC talk, Arkane Studios' Rich Wilson dissects the design and development of Mooncrash, a downloadable content pack for its 2017 sci-fi immersive sim Prey which...
As you finalize your plans for the 2019 Game Developers Conference in San Francisco next week, organizers want to quickly remind you that this year the...
In this 2016 GDC Europe session, Bodysoft's Zeke Virant presents a post-mortem of the meditative action game Soft Body.Virant outlines the process of developing his wishful...